Dizzy – The Ultimate Cartoon Adventure
Dizzy's first adventure introduces the egg-shaped hero, combining platform exploration with puzzles and items to collect and use.

Image credits and source
Original cover / promotional artwork
Credit: Codemasters — artwork belongs to its respective rights holders
Source: The Oliver Twins archive
Game at a glance
- Status
- Classic
- Released
- 1987
- Platforms
- Amstrad CPC, ZX Spectrum, Commodore 64
- Genres
- Adventure, Platform
- Developer
- The Oliver Twins (original development)
- Publisher
- Codemasters
Development and publication
Development: The Oliver Twins (original development). Publication: Codemasters.
The named development credit refers to the original or specifically identified version. Other ports and later re-releases may have different development teams.
Original documents
Archived Dizzy – The Ultimate Cartoon Adventure article (PDF)
Sources
Inside the game

The original ZX Spectrum adventure: a woodland cottage, a cauldron and a puzzle waiting to be solved.
From the archive
01 · ArchiveHow the Oliver Twins created Dizzy

From an expressive face and a spinning jump to a world of puzzles and friends: the beginnings of Dizzy.
Take a closer look02 · ArchiveAmstrad Action: making games

Two pages from Amstrad Action show contemporary coverage of game development and the games themselves.
Take a closer lookAlong the way
gameDizzy begins
The Ultimate Cartoon Adventure introduces the hero at the centre of the Dizzy series.

Image credits and source
Original cover / promotional artwork
Credit: Codemasters — artwork belongs to its respective rights holders
Source: The Oliver Twins archive


