The Oliver Twins
The Eggcellent Dizzy Collection • LAUNCHING on KICKSTARTERTEDC launching on KICKSTARTER!TEDC on KICKSTARTER! — Explore the games

Media & archive

From the archive

01 · ArchiveHow the Oliver Twins created Dizzy

Dizzy beside a woodland cottage and cauldron in the original ZX Spectrum adventure.

From an expressive face and a spinning jump to a world of puzzles and friends: the beginnings of Dizzy.

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02 · ArchiveAmstrad Action: making games

Amstrad Action double-page feature on writing games, with photographs and screenshots.

Two pages from Amstrad Action show contemporary coverage of game development and the games themselves.

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03 · ArchiveBusiness World: cover & profile

Business 89 magazine cover featuring portraits of Philip and Andrew Oliver.

A magazine cover and accompanying profile preserved in the official press collection.

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04 · ArchiveCamerica: bringing games to the NES

Camerica colour brochure spread displaying NES games including Fantastic Dizzy.

Camerica catalogue spreads and a Quattro Adventure flyer from the Twins’ console chapter.

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05 · ArchiveCodemasters: cassette-era advertising

Codemasters shop poster showing game covers and a sports car.

Catalogue advertising, a shop poster and a trade advert from the home-computer years.

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06 · ArchiveDizzy: Cartoon Time & merchandise

Colourful Codemasters Cartoon Time promotion featuring Dizzy and a competition.

Collection artwork and a reader promotion show another side of Dizzy’s life beyond the adventures.

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07 · ArchiveEarly computers & The Saturday Show

Philip and Andrew Oliver in school uniform with a home computer and television.

School photographs and a television competition appearance from the beginning of the Twins’ game-making story.

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08 · ArchiveGhostbusters II: photographs from the archive

Philip and Andrew leaning over two monitors showing Ghostbusters II.

The Twins, their computer versions of Ghostbusters II, and a promotional photograph preserved on their official site.

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09 · ArchiveInside the bedroom workshop

Philip and Andrew Oliver behind two computers and a display of their early software.

A glimpse of the home-computer workspaces where early games and development tools took shape.

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10 · ArchiveLeamington & the console years

Camerica exhibition stand displaying NES games including Dizzy and Micro Machines.

A Camerica exhibition display and the Warwick Street office connect the console years with the growth of the studio.

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11 · ArchiveNewspaper headlines: the early years

Newspaper cutting headed Tycoon twins find success is a game, with a photograph of the brothers.

Contemporary newspaper profiles capture the attention surrounding two young game developers.

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