A page dedicated to the computers and consoles that enabled the games.
Squeezing the Spectrum : Wireframe Article Issue 19
We wrote a technical article on how we managed to squeeze Fantasy World Dizzy into the 48k Spectrum. The article gets quite technical and even has a link to the source code!
Read article here
Get the full Wireframe Magazine here
Our Thoughts On Amstrads CPCs
Fusion Retro Magazine : Amstrad CPC Special
In this 4 page article, we explain to Chris Wilkins why we loved developing games on the Amstrad CPCs - what a fantastic computer Amstrad created!
Buy Fusion Retro Game Magazine here
Squeezing the NES: Wireframe Article Issue 34
We wrote a technical article on how we managed to squeeze Super Robin Hood onto a 64kB NES Cartridge. The article gets quite technical and even has a link to the source code!