The Oliver Twins
The Eggcellent Dizzy Collection • LAUNCHING on KICKSTARTERTEDC launching on KICKSTARTER!TEDC on KICKSTARTER! — Explore the games
Games

Pro BMX Simulator

Competitive BMX racing across obstacle-filled tracks, developed for Codemasters as a successor to its earlier BMX games.

Cover artwork for Pro BMX Simulator
Image credits and source

Original cover / promotional artwork

Credit: Codemasters — artwork belongs to its respective rights holders

Source: The Oliver Twins archive

From the catalogue

Game at a glance

Status
Classic
Released
1988
Platforms
Commodore 64, Amstrad CPC, ZX Spectrum, Atari ST, Amiga
Genres
Sports, Racing
Developer
Richard Darling and James Wilson; The Oliver Twins (CPC/Spectrum conversions)
Publisher
Codemasters

Development and publication

Development: Richard Darling and James Wilson; The Oliver Twins (CPC/Spectrum conversions). Publication: Codemasters.

The named development credit refers to the original or specifically identified version. Other ports and later re-releases may have different development teams.

Making the game

Codemasters launched in September ’86 with David Darling’s Red Max game and his brother Richard’s BMX Simulator both for C64. BMX Simulator was a smash hit and as Codemasters prepared to launch the Plus range (£4.99 double cassette games) Richard, and friend James Wilson, updated BMX to Professional BMX Simulator as one of the launch games.

We took the code and line by line on paper converted every instruction from 6502 to Z80 assembler and typed it all back in. It took about a week, and all the time we were thinking, is this going to work? Where graphics routines were used we swapped in Panda Sprites and where inputs were required we swapped in routines from previous Amstrad and Spectrum games. The music and code were provided by the very talented David Whittaker. Eventually, we were able to hit the compile and see the errors spew out.

A few days of fixing all the errors and managed to get it all working. It took about 2 weeks in all to complete both Spectrum and Amstrad versions and you’ll find the game is as close a conversion as is possible.

A year later the game was tweaked and recompiled for a single cassette release at £2.99 called BMX Simulator 2.

Original documents

Archived Pro BMX Simulator document (PDF)

Sources