The Oliver Twins
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Crystal Kingdom Dizzy

Dizzy searches for stolen crystal treasures in a later Codemasters adventure developed by Visual Impact and Reflective Designs.

Cover artwork for Crystal Kingdom Dizzy
Image credits and source

Original cover / promotional artwork

Credit: Codemasters — artwork belongs to its respective rights holders

Source: The Oliver Twins archive

From the catalogue

Game at a glance

Status
Classic
Released
1992
Platforms
Amstrad CPC, ZX Spectrum, Commodore 64, Atari ST, Amiga, Amiga CD32
Genres
Adventure, Platform
Developer
Visual Impact; Reflective Designs
Publisher
Codemasters

Development and publication

Development: Visual Impact; Reflective Designs. Publication: Codemasters.

The Oliver Twins created the Dizzy character and series. This later entry was developed by Visual Impact and Reflective Designs, rather than personally programmed by the Twins.

Making the game

Whilst we continued to focus on console games, still hoping to crack the American games market, there was still a good opportunity to produce another Dizzy Adventure game for the European computer games market.

Paul Ranson took production lead with Dave Thompson taking lead programmer and designer roles. The seventh and last Dizzy adventure* was initially called Dizzy and the Lost Treasure of the Yolkfolk, but was eventually given the shorter name Crystal Kingdom Dizzy. If the crystal sword, chalice and crown were not returned to their rightful place, then darkness would forever fall upon the land of the Yolkfolk. Dizzy had to travel the various lands solving puzzles, whilst searching for the stolen mystical crystal treasures of the Yolkfolk.

Codemasters decided to sell this at full price, £19.99 for the ST & Amiga versions, and £9.99 for the Spectrum, Amstrad and C64 versions. It came in a large box, with a brilliant illustration and supported by a good marketing campaign. It reviewed far better on the 8-bit computers which by now were 10 years old and this unsurprisingly was to be their last Christmas.

*last until Wonderful Dizzy December 2020 - 28 years later.

Original documents

Archived Crystal Kingdom Dizzy document (PDF)

Archived Crystal Kingdom Dizzy article (PDF)

Design Doc (PDF)

Concept Map (PDF)

Sources

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