The Oliver Twins
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Bubble Dizzy

After being thrown overboard by pirates, Dizzy must climb rising bubbles to reach the surface in this underwater arcade spin-off.

Cover artwork for Bubble Dizzy
Image credits and source

Original cover / promotional artwork

Credit: Codemasters — artwork belongs to its respective rights holders

View original source

From the catalogue

Game at a glance

Status
Classic
Released
1990
Platforms
Amstrad CPC, ZX Spectrum, Commodore 64, Atari ST, Amiga, DOS
Genres
Arcade, Platform
Developer
Big Red Software / Lyndon Sharp; The Oliver Twins (original concept)
Publisher
Codemasters

Development and publication

Development: Big Red Software / Lyndon Sharp; The Oliver Twins (original concept). Publication: Codemasters.

The Oliver Twins created Dizzy and contributed the concept, design or oversight identified above. Programming and conversions are credited separately.

Making the game

We decided that Fantastic Dizzy on NES should include some mini-arcade games. These were developed by our good friend Peter Williamson.

The concept for Bubble Dizzy was straight from the illustration of Treasure Island Dizzy that sees Dizzy walking the plank. Narratively, that’s fantastic, but it’s not an event that actually happens in the game, so we thought we’d rectify that by including this in Fantastic Dizzy, it was also a great excuse for adding a Pirate and his ship.

Once Dizzy was made to Walk the Plank he was clearly going to end up in the water and we thought that was a great intro to a mini-game.

Dizzy sinks to the bottom and must rise to the surface by jumping on bubbles, but the longer he rides on them the more likely they are to pop so he needs to keep moving from bubble to bubble.

It’s a neat little game and we decided that it was worth creating another Dizzy arcade game for home computers from the concept, obviously adding more features and levels.

Original documents

Archived Bubble Dizzy document (PDF)

Sources

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