<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Oliver Twins]]></title><description><![CDATA[Oliver Twins]]></description><link>https://www.olivertwins.com/blog</link><generator>RSS for Node</generator><lastBuildDate>Wed, 09 Sep 2026 10:36:39 GMT</lastBuildDate><atom:link href="https://www.olivertwins.com/blog-feed.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[Why the Dizzy Games We Never Finished Stay With Us]]></title><description><![CDATA[Philip and Andrew Oliver with a Dizzy figure in front of classic Dizzy game artwork. Some games stay with us because we finished them. Others stay with us because we never quite did. We asked a question this week on The Oliver Twins Facebook page: Which Dizzy adventure owns the biggest piece of your childhood? Which machine did you play it on, and what memory comes back with it? The response has been wonderful. It reminded us that games are rarely remembered as software alone. They become...]]></description><link>https://www.olivertwins.com/post/why-the-dizzy-games-we-never-finished-stay-with-us</link><guid isPermaLink="false">6a9afce3f0d4752585089920</guid><pubDate>Mon, 07 Sep 2026 09:32:04 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/4bdd25_8f12d09dfe30459aad27ab0cd80439d7~mv2.png/v1/fit/w_1000,h_801,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>The Oliver Twins</dc:creator></item></channel></rss>